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~3.15 seconds selecting (dgVoodoo2 with fast video memory access enabled) I simply left click and measured the amount of time until the UnrealEd window became responsive again and the actor highlighted green as selected.

I performed a test where I select a simple actor on a map that is filled with upon thousands of actors. So the reason why dgVooodoo2 is involved here: I made a little discovery that can greatly reduce this issue while running UnrealEd with a hardware GPU using dgVoodoo2's Fast Video Memory Access feature. Picture of UnrealEd using no wrappers (how it's intended to look): Upon opening it with dgVooodoo2, all of the 3D viewports and browsers are all severely broken. So why am I even posting this as a dgVoodoo2 topic? dgVoodoo2 hasn't been compatible with UnrealEd as long as it existed unfortunately as far as I know.
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I have been experimenting with many solutions as software mode's performance is terrible obviously so it's not practical. Actors select nearly instant as it was in the old days, with no longer than half of a second of waiting. The only workaround I have found is disabling your graphics card in device manager, and running UnrealEd in software mode with your CPU. The GPU usage does spike high in usage as it's trying to select the item and UnrealEd is unresponsive as you wait. A level that is filled with thousands of actors can take up to 20+ seconds just to select any actor. This hang time can become very frustrating as the more complex your level gets, the longer you must wait. The issue: When selecting an actor (basically any object in a level) in any of the 3D viewports, the application hangs for several seconds, and then finally your actor is selected. It has been an issue since 2015 with the launch of Windows 10 pretty much with no solutions to be found.
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This affects many modding communities for these old games that use the level editors and decide to upgrade to newer hardware. There were many public UnrealEd's that shipped alongside their game: Unreal 2, Unreal Tournament 2003/2004, Rainbow Six 3, Postal 2, Thief 3, Splinter Cell: Pandora Tomorrow Versus, Splinter Cell: Chaos Theory Versus, SWAT 4, etc.Īll of these games that shipped with UnrealEd have an issue that is widespread with newer Windows 10/11 and using modern graphics cards from Nvidia, AMD, and Intel.

Unreal Engine 2 games use UnrealEd 3.0, some make the mistake of UnrealEd 3.0 being Unreal Engine 3. UnrealEd 1.0-2.0 were both for Unreal Engine 1. Many early Unreal Engine 2 shipped with a Unreal Level Editor, commonly referred to as UnrealEd.
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(See instructions if you don't know how to install: Instructions on how to install)ĥ.Not sure how familiar everyone here is with early Unreal Engine 2 and its games but just some quick info: Link Link Go4Up (Multi Links): Download HERE
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